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Orestack

EV Gate

Random N-tile coverage that only fires when rolling market EV clears your minimum. Sits out expensive-looking rounds. Type 2 mode 3 — early.

What it does

EV Gate is random coverage with a brake. It rolls N tiles like X Random Tiles, but only deploys when a rolling market EV estimate meets your minimum. Quiet or rich boards can pass; expensive boards get skipped so SOL stays in the bag.

In plain english

Random tiles — but only when the round looks cheap enough. Otherwise sit out.

Settings

Number of tiles + total SOL

Same shape as X Random Tiles: pick N and even-split a budget when the gate opens.

EV lookback

How many recent rounds feed the rolling EV estimate shown in the picker.

Minimum EV

Require the rolling estimate to clear this floor before the random roll deploys.

Tiles: 6
Total SOL: 0.3000 SOL
Minimum EV: 0.00% (break-even)
Below floor: skip (no deploy)

Gates

Optional skip gates in the strategy picker (off by default). They do not change tiles or amounts — only whether this round fires.

How to set up

  1. Connect your Solana wallet on the Mining page.
  2. Create a miner and choose EV Gate in the strategy picker. Set tile count, total SOL, lookback, and minimum EV.
  3. Sign the transaction. This creates your miner accounts on-chain (Manager + Strategy Deployer + ORE Miner). Cost ≈ 0.005 SOL (account setup).
  4. Deposit SOL. Transfer SOL into your miner’s autodeploy balance. Minimum 0.03 SOL; 0.3 SOL or more gives runway for many rounds.
  5. Done. The crank runs this strategy each round. Activity shows deploys and skip reasons.

When it skips a round

Worked example

Early fire only when rolling market EV clears your floor — otherwise Activity shows a skip.

A · Config
StrategyEV Gate (Type 2 / mode 3)
Tiles (N)6
Total SOL0.3000 SOL
Lookback12 rounds
Minimum EV0.50%
Motherlode range gateoff
B · Algorithm thinking
MetricValueGate
Roll EV (12r)1.20%PASS
Minimum EV0.50%1.20% > 0.50%
Random mask1, 4, 8, 13, 16, 22
Per tile0.0500 SOL
DecisionFIREFIRE
C · Activity log
RoundR372103
Line 1Sent 0.3000 SOL
InsightFIRE · EV(12r) 1.20%
D · Results
Returned SOL+0.2673 SOL
ORE earned+0.0031 ORE
Badges—
Sessionstiles 6 · deployed 0.3000

Activity (C) and Results (D) match what you see in the Mining Activity / Sessions panels. Thinking (B) illustrates what the crank evaluates that round — only EV Gate has a live Strategy Insight table in-app.

Skip variant (same config)

When rolling EV fails the floor, thinking shows SKIP and Activity records the reason — no deploy.

B · Algorithm thinking
MetricValueGate
Roll EV (12r)0.20%FAIL
Minimum EV0.50%0.20% ≤ 0.50%
Random masknot rolled—
DecisionSKIPev_below_minimum
C · Activity log
RoundR372109
Line 1SKIPPED
ReasonRolling market EV below minimum
D · Results
Deployed0.0000 SOL
ORE earned+0.0000 ORE
Badges—
Sessionsround skipped

Skip variant (Crowded-round skip gate on)

With Crowded-round skip gate enabled, the EV floor is never checked when recent network deploy averages above your cap.

B · Algorithm thinking
CheckValueOutcome
Crowded-roundavg 1.8000 > cap 1.0000FAIL
Random masknot rolled—
DecisionSKIPrecent_deployment_cap
C · Activity log
RoundR372201
Line 1SKIPPED
ReasonCrowded-round skip: recent deploys above your cap.
D · Results
Deployed0.0000 SOL
ORE earned+0.0000 ORE
Badges—
Sessionsround skipped

Skip variant (Motherlode range gate on)

Motherlode range is checked before the EV floor. An out-of-range pool skips without rolling a mask.

B · Algorithm thinking
CheckValueOutcome
Live motherlode0.1200 OREbelow min
Your range0.2500–2.0000 ORE0.12 < 0.25
Random masknot rolled—
DecisionSKIPmotherlode_range
C · Activity log
RoundR372124
Line 1SKIPPED
ReasonMotherlode outside your min/max.
D · Results
Deployed0.0000 SOL
ORE earned+0.0000 ORE
Badges—
Sessionsround skipped