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Orestack

V4 Orestacker

Choose exact solo and split counts. Each round samples a fresh random set from each pool and divides your SOL equally. Type 2 mode 8 — early.

What it does

V4 Orestacker lets you dial the risk mix: how many solo tiles and how many split tiles. Each round the crank draws a fresh random set from each pool and even-splits your total SOL across the combined selection.

In plain english

You pick the mix; the board picks which tiles. Equal SOL on every selected square.

Settings

Solo tiles / Split tiles

Exact counts to sample from each pool (product bounds apply).

Total SOL to deploy

Even-split across all selected tiles for the round. Sizing is equal-split only.

Solo / split: 2 / 3
Total SOL: 0.5000 SOL
Per tile: 0.1000 SOL

Gates

Optional skip gates in the strategy picker (off by default). They do not change tiles or amounts — only whether this round fires.

How to set up

  1. Connect your Solana wallet on the Mining page.
  2. Create a miner and choose V4 Orestacker in the strategy picker. Set solo count, split count, and total SOL to deploy.
  3. Sign the transaction. This creates your miner accounts on-chain (Manager + Strategy Deployer + ORE Miner). Cost ≈ 0.005 SOL (account setup).
  4. Deposit SOL. Transfer SOL into your miner’s autodeploy balance. Minimum 0.03 SOL; 0.3 SOL or more gives runway for many rounds.
  5. Done. The crank runs this strategy each round. Activity shows deploys and skip reasons.

When it skips a round

Compared to V4 presets

Presets (Steady / Aggressive / Solo only) rank by EV late. Orestacker samples randomly and fires earlier — more like a customised X Random with a solo/split mix.

Worked example

Early fire: user-chosen solo/split counts, random sample from each pool, equal split.

A · Config
StrategyV4 Orestacker (Type 2 / mode 8)
Solo / split2 / 3
Total SOL0.5000 SOL
SizingEqual
Motherlode range gateoff
B · Algorithm thinking
PoolAvailableRolledStake each
Solo10 tiles3, 140.1000 SOL
Split15 tiles7, 11, 220.1000 SOL
DecisionFIREmask 5 tiles0.5000 total
C · Activity log
RoundR372105
Line 1Sent 0.5000 SOL
StatusDeploy settled
D · Results
Returned SOL+0.4455 SOL
ORE earned+0.0022 ORE
Badges—
Sessionstiles 5 · 2s/3sp

Activity (C) and Results (D) match what you see in the Mining Activity / Sessions panels. Thinking (B) illustrates what the crank evaluates that round — only EV Gate has a live Strategy Insight table in-app.

Skip variant (Crowded-round skip gate on)

With Crowded-round skip enabled, the early random mix never rolls when recent network deploy averages above your cap.

B · Algorithm thinking
CheckValueOutcome
Crowded-roundavg 1.8000 > cap 1.0000FAIL
Solo / split rollnot rolled—
DecisionSKIPrecent_deployment_cap
C · Activity log
RoundR372115
Line 1SKIPPED
ReasonCrowded-round skip: recent deploys above your cap.
D · Results
Deployed0.0000 SOL
ORE earned+0.0000 ORE
Badges—
Sessionsround skipped

Skip variant (Motherlode range gate on)

With Motherlode range enabled, the early random mix never rolls when the live motherlode is outside your min/max.

B · Algorithm thinking
CheckValueOutcome
Live motherlode0.1200 OREbelow min
Your range0.2500–2.0000 ORE0.12 < 0.25
Solo / split rollnot rolled—
DecisionSKIPmotherlode_range
C · Activity log
RoundR372123
Line 1SKIPPED
ReasonMotherlode outside your min/max.
D · Results
Deployed0.0000 SOL
ORE earned+0.0000 ORE
Badges—
Sessionsround skipped